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If you have selected the automatic vertex mode, start
walking along the feature. You will then see a line being
drawn on the screen as you walk.
If you have selected the manual vertex mode, the receiver
will assume you are standing on the first vertex and so it
will log this vertex according to the chosen averaging time.
You will then have to walk to the next vertex and then
select Menu>Resume to log the position of the second
vertex, etc.
• When you arrive at the end of the feature, tap Menu and
select Stop. MobileMapper Field then automatically
switches to the attribute list.
• Define each attribute for the line or polygon (see Entering
Values for Attributes on page 28).
•Tap OK to return to the map screen, which now shows the
location and shape of the feature according to the
representation defined in the layer properties.
Entering Values for
Attributes
Depending on the type of the attribute, you will have to
perform the following:
• For a text attribute, type your text using the virtual
keyboard and then tap OK.
• For a numeric attribute, type your number using the
virtual keyboard and then tap OK.
• For an image attribute, the following menu is displayed:
– Camera: Runs the camera utility so you can take a
picture. For more information on using the built-in
camera, see HandHeld Platform for MobileMapper
100, ProMark 100 and ProMark 200 Getting Started
Guide, Using the Camera, MobileMapper 10 Platform
Getting Started Guide or MobileMapper 6 Platform
Getting Started Guide.
NOTE: Picture attributes are saved as JPG files in the
same folder as the layer they belong to. The file naming
convention used is Img#.jpg where # is the picture
number (1, 2, 3, etc.). The picture number is ascribed
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